4.7. Sentinel-Controlled Repetition
Let us generalize the class average
problem. Consider the following problem:
Develop a
class average program that processes grades for an arbitrary number of students
each time it is run.
In the previous class average
example, the problem statement specified the number of students, so the number
of grades (10) was known in advance. In this example, no indication is given of
how many grades the user will enter during the program's execution. The program
must process an arbitrary number of grades. How can the program determine when
to stop the input of grades? How will it know when to calculate and print the
class average?
One way to solve this problem is to use
a special value called a sentinel value
(also called a signal value, a dummy value or a flag value) to indicate
"end of data entry." The user types grades in until all legitimate grades have
been entered. The user then types the sentinel value to indicate that the last
grade has been entered.
Clearly, the sentinel value must be
chosen so that it cannot be confused with an acceptable input value. Grades on a
quiz are normally nonnegative integers, so –1 is an acceptable
sentinel value for this problem. Thus, a run of the class average program might
process a stream of inputs such as 95, 96, 75, 74, 89 and –1. The program would
then compute and print the class average for the grades 95, 96, 75, 74 and 89.
Since –1 is the sentinel value, it should not enter into the averaging
calculation.
Implementing Sentinel-Controlled
Repetition in Class GradeBook
Figures
4.9 and 4.10
show the C++ class GradeBook containing member function
determineClassAverage that implements
the class average algorithm with sentinel-controlled repetition. Although each
grade entered is an integer, the averaging calculation is likely to produce a
number with a decimal point. The type int cannot
represent such a number, so this class must use another type to do so. C++
provides several data types for storing floating-point numbers, including float and double. The
primary difference between these types is that, compared to float
variables, double variables can typically
store numbers with larger magnitude and finer detail (i.e., more digits to the
right of the decimal point—also known as the number's precision). This
program introduces a special operator called a cast operator
to force the averaging calculation to produce a floating-point numeric result.
These features are explained in detail as we discuss the program.
Fig. 4.9. Class average problem using
sentinel-controlled repetition: GradeBook header file.
1 // Fig. 4.9: GradeBook.h
2 // Definition of class GradeBook that determines a class average.
3 // Member functions are defined in GradeBook.cpp
4 #include <string> // program uses C++ standard string class
5 using std::string;
6
7 // GradeBook class definition
8 class GradeBook
9 {
10 public:
11 GradeBook( string ); // constructor initializes course name
12 void setCourseName( string ); // function to set the course name
13 string getCourseName(); // function to retrieve the course name
14 void displayMessage(); // display a welcome message
15 void determineClassAverage(); // averages grades entered by the user
16 private:
17 string courseName; // course name for this GradeBook
18 }; // end class GradeBook
|
Fig. 4.10. Class average problem using
sentinel-controlled repetition: GradeBook source code
file.
1 // Fig. 4.10: GradeBook.cpp
2 // Member-function definitions for class GradeBook that solves the
3 // class average program with sentinel-controlled repetition.
4 #include <iostream>
5 using std::cout;
6 using std::cin;
7 using std::endl;
8 using std::fixed; // ensures that decimal point is displayed
9
10 #include <iomanip> // parameterized stream manipulators
11 using std::setprecision; // sets numeric output precision
12
13 // include definition of class GradeBook from GradeBook.h
14 #include "GradeBook.h"
15
16 // constructor initializes courseName with string supplied as argument
17 GradeBook::GradeBook( string name )
18 {
19 setCourseName( name ); // validate and store courseName
20 } // end GradeBook constructor
21
22 // function to set the course name;
23 // ensures that the course name has at most 25 characters
24 void GradeBook::setCourseName( string name )
25 {
26 if ( name.length() <= 25 ) // if name has 25 or fewer characters
27 courseName = name; // store the course name in the object
28 else // if name is longer than 25 characters
29 { // set courseName to first 25 characters of parameter name
30 courseName = name.substr( 0, 25 ); // select first 25 characters
31 cout << "Name \"" << name << "\" exceeds maximum length (25).\n"
32 << "Limiting courseName to first 25 characters.\n" << endl;
33 } // end if...else
34 } // end function setCourseName
35
36 // function to retrieve the course name
37 string GradeBook::getCourseName()
38 {
39 return courseName;
40 } // end function getCourseName
41
42 // display a welcome message to the GradeBook user
43 void GradeBook::displayMessage()
44 {
45 cout << "Welcome to the grade book for\n" << getCourseName() << "!\n"
46 << endl;
47 } // end function displayMessage
48
49 // determine class average based on 10 grades entered by user
50 void GradeBook::determineClassAverage()
51 {
52 int total; // sum of grades entered by user
53 int gradeCounter; // number of grades entered
54 int grade; // grade value
55 double average; // number with decimal point for average
56
57 // initialization phase
58 total = 0; // initialize total
59 gradeCounter = 0; // initialize loop counter
60
61 // processing phase
62 // prompt for input and read grade from user
63 cout << "Enter grade or -1 to quit: ";
64 cin >> grade; // input grade or sentinel value
65
66 // loop until sentinel value read from user
67 while ( grade != -1 ) // while grade is not -1
68 {
69 total = total + grade; // add grade to total
70 gradeCounter = gradeCounter + 1; // increment counter
71
72 // prompt for input and read next grade from user
73 cout << "Enter grade or -1 to quit: ";
74 cin >> grade; // input grade or sentinel value
75 } // end while
76
77 // termination phase
78 if ( gradeCounter != 0 ) // if user entered at least one grade...
79 {
80 // calculate average of all grades entered
81 average = static_cast< double >( total ) / gradeCounter;
82
83 // display total and average (with two digits of precision)
84 cout << "\nTotal of all " << gradeCounter << " grades entered is "
85 << total << endl;
86 cout << "Class average is " << setprecision( 2 ) << fixed << average
87 << endl;
88 } // end if
89 else // no grades were entered, so output appropriate message
90 cout << "No grades were entered" << endl;
91 } // end function determineClassAverage
|
In this example, we see that control statements can be
stacked. The while statement (lines 67–75 of Fig. 4.10) is immediately followed by
an if...else statement (lines
78–90) in sequence. Much of the code in this program is identical to the code in
Fig.
4.7, so we concentrate on the new features and
issues.
Line 55 (Fig. 4.10) declares the
double variable average. Recall that we used an
int variable in the preceding example to store the
class average. Using type double in the current
example allows us to store the class average calculation's result as a
floating-point number. Line 59 initializes the variable gradeCounter to
0, because no grades have been entered yet.
Remember that this program uses sentinel-controlled repetition. To keep an
accurate record of the number of grades entered, the program increments variable
gradeCounter only when the user enters a
valid grade value (i.e., not the sentinel value) and the program completes the
processing of the grade. Finally, notice that both input statements (lines 64
and 74) are preceded by an output statement that prompts the user for
input.
Good Programming Practice 4.2
|
Prompt the user
for each keyboard input. The prompt should indicate the form of the input and
any special input values. For example, in a sentinel-controlled loop, the
prompts requesting data entry should explicitly remind the user what the
sentinel value is. |
Floating-Point Number Precision and
Memory Requirements
Variables of type float represent single-precision floating-point numbers and have
seven significant digits on most 32-bit systems. Variables of type
double represent double-precision
floating-point numbers. These require twice as much memory as
floats and provide 15 significant digits on most 32-bit
systems—approximately double the precision of floats. For the range of values required by most programs,
float variables should suffice, but you can use
double to "play it safe." In some programs, even variables of type
double will be inadequate—such
programs are beyond the scope of this book. Most programmers represent
floating-point numbers with type double. In fact,
C++ treats all floating-point numbers you type in a program's source code (such
as 7.33 and 0.0975) as double values by default. Such values in the source code are known as floating-point constants. See Appendix
C, Fundamental Types, for the ranges of values for
floats and doubles.
Converting Between Fundamental
Types Explicitly and Implicitly
The variable average is declared
to be of type double (line 55 of Fig. 4.10) to capture the fractional result of our
calculation. However, total and gradeCounter are both integer variables. Recall that dividing
two integers results in integer division, in which any fractional part of the
calculation is lost (i.e., truncated). In
the following statement:
average = total / gradeCounter;
the division calculation is
performed first, so the fractional part of the result is lost before it is
assigned to average. To perform a
floating-point calculation with integer values, we must create temporary values
that are floating-point numbers for the calculation. C++ provides the unary cast operator to accomplish this task. Line
81 uses the cast operator static_cast< double >( total ) to
create a temporary floating-point copy of its
operand in parentheses—total. Using a cast operator in this manner is
called explicit conversion. The value
stored in total is still an integer.
The calculation now consists of a floating-point value (the
temporary double version of total) divided by the integer
gradeCounter. The C++ compiler knows how to
evaluate only expressions in which the data types of the operands are identical.
To ensure that the operands are of the same type, the compiler performs an
operation called promotion (also called implicit
conversion) on selected operands. For example, in an
expression containing values of data types int and double, C++
promotes int operands to
double values. In our example, we are
treating total as a double (by using
the unary cast operator), so the compiler promotes gradeCounter to
double, allowing the calculation to be
performed—the result of the floating-point division is assigned to
average. In Chapter
6, Functions and an Introduction to Recursion, we
discuss all the fundamental data types and their order of promotion.
Common Programming Error 4.7
|
The cast
operator can be used to convert between fundamental numeric types, such as
int and double, and between related class
types (as we discuss in Chapter
13, Object-Oriented Programming: Polymorphism).
Casting to the wrong type may cause compilation errors or runtime
errors. |
Common Programming Error
4.8
|
An attempt to
divide by zero normally causes a fatal runtime
error. |
Error-Prevention Tip 4.2
|
When performing
division by an expression whose value could be zero, explicitly test for this
possibility and handle it appropriately in your program (such as by printing an
error message) rather than allowing the fatal error to
occur. |
Cast operators are available for
use with every data type and with class types as well. The
static_cast operator is formed by following
keyword static_cast with angle brackets (< and
>) around a data-type name. The cast operator is a unary operator—an operator that takes only one
operand. In Chapter
2, we studied the binary arithmetic operators. C++
also supports unary versions of the plus (+) and minus (-)
operators, so that you can write such expressions as
-7 or +5. Cast operators have
higher precedence than other unary operators, such as unary + and unary
-. This precedence is higher than that of the
multiplicative operators *,
/ and %, and lower than that of
parentheses. We indicate the cast operator with the notation
static_cast< type >() in our precedence charts (see, for example, Fig.
4.18).
Formatting for Floating-Point
Numbers
The formatting capabilities in Fig. 4.10
are discussed here briefly and explained in depth in Chapter
15, Stream Input/Output. The call to setprecision
in line 86 (with an argument of 2) indicates that double
variable average should be printed with two digits of precision to the right
of the decimal point (e.g., 92.37). This call is referred to as a parameterized stream manipulator (because of the
2 in parentheses). Programs that use these
calls must contain the preprocessor directive (line 10)
Line 11 specifies the name from the
<iomanip> header file that is used in this program. Note that
endl is a nonparameterized stream
manipulator (because it is not followed by a value
or expression in parentheses) and does not require the
<iomanip> header file. If the precision
is not specified, floating-point values are normally output with six digits of
precision (i.e., the default precision on most 32-bit systems today), although we'll see an
exception to this in a moment.
The stream manipulator fixed (line 86)
indicates that floating-point values should be output in so-called fixed-point format, as opposed to
scientific notation.
Scientific notation is a way of displaying a number as a floating-point number
between the values of 1.0 and 10.0, multiplied by a power of 10. For instance,
the value 3,100.0 would be displayed in scientific notation as 3.1 x
103. Scientific notation is useful when
displaying values that are very large or very small. Formatting using scientific
notation is discussed further in Chapter
15. Fixed-point formatting, on the other hand, is
used to force a floating-point number to display a specific number of digits.
Specifying fixed-point formatting also forces the decimal point and trailing
zeros to print, even if the value is a whole number amount, such as 88.00.
Without the fixed-point formatting option, such a value prints in C++ as 88
without the trailing zeros and without the decimal point. When the stream
manipulators fixed and setprecision
are used in a program, the printed value is rounded to the number of
decimal positions indicated by the value passed to setprecision (e.g., the value 2 in
line 86), although the value in memory remains unaltered. For example, the
values 87.946 and 67.543 are output as 87.95 and 67.54, respectively. Note that
it also is possible to force a decimal point to appear by using stream
manipulator showpoint. If
showpoint is specified without fixed,
then trailing zeros will not print. Like endl, stream manipulators
fixed and showpoint are nonparameterized
and do not require the <iomanip> header
file. Both can be found in header <iostream>.
Lines 86 and 87 of Fig. 4.10
output the class average. In this example, we display the class average rounded
to the nearest hundredth and output it with exactly two digits to the right of
the decimal point. The parameterized stream manipulator (line 86) indicates that
variable average's value should be displayed
with two digits of precision to the right of the decimal point—indicated by
setprecision( 2 ). The three grades entered
during the sample execution of the program in Fig. 4.11 total 257, which yields the
average 85.666666.... The parameterized stream manipulator setprecision
causes the value to be rounded to
the specified number of digits. In this program, the average is rounded to the
hundredths position and displayed as 85.67.
Fig. 4.11. Class average
problem using sentinel-controlled repetition: Creating an object of class
GradeBook (Fig.
4.9–Fig. 4.10)
and invoking its determineClassAverage member function.
1 // Fig. 4.11: fig04_14.cpp
2 // Create GradeBook object and invoke its determineClassAverage function.
3
4 // include definition of class GradeBook from GradeBook.h
5 #include "GradeBook.h"
6
7 int main()
8 {
9 // create GradeBook object myGradeBook and
10 // pass course name to constructor
11 GradeBook myGradeBook( "CS101 C++ Programming" );
12
13 myGradeBook.displayMessage(); // display welcome message
14 myGradeBook.determineClassAverage(); // find average of 10 grades
15 return 0; // indicate successful termination
16 } // end main
|
Welcome to the grade book for
CS101 C++ Programming
Enter grade or -1 to quit: 97
Enter grade or -1 to quit: 88
Enter grade or -1 to quit: 72
Enter grade or -1 to quit: -1
Total of all 3 grades entered is 257
Class average is 85.67
|