5.9. Confusing the Equality (==)
and Assignment (=) Operators
There is one
type of error that C++ programmers, no matter how experienced, tend to make so
frequently that we feel it requires a separate section. That error is
accidentally swapping the operators == (equality) and = (assignment). What makes these swaps so damaging is the
fact that they ordinarily do not cause syntax errors. Rather, statements with
these errors tend to compile correctly and the programs run to completion, often
generating incorrect results through runtime logic errors. [Note: Some compilers issue a
warning when = is used in a context where
== normally is expected.]
Two aspects of C++ contribute to
these problems. One is that any expression that produces a value can be used in
the decision portion of any control statement. If the value of the expression is
zero, it is treated as false, and if the value is nonzero, it is
treated as true. The second is that assignments
produce a value—namely, the value assigned to the variable on the left side of
the assignment operator. For example, suppose we intend to write
if ( payCode == 4 )
cout << "You get a bonus!" << endl;
but we accidentally write
if ( payCode = 4 )
cout << "You get a bonus!" << endl;
The first if statement
properly awards a bonus to the person whose payCode
is equal to 4. The second if statement—the one with the error—evaluates
the assignment expression in the if condition to the constant 4. Any
nonzero value is interpreted as true, so the condition in this
if statement is always true and the
person always receives a bonus regardless of what the actual paycode is! Even
worse, the paycode has been modified when it was only supposed to be
examined!
Common Programming Error
5.14
|
Using operator == for assignment and using operator = for equality are logic
errors. |
Error-Prevention Tip 5.3
|
Programmers normally write conditions such as x
== 7 with the variable name on the left and the
constant on the right. By reversing these so that the constant is on the left
and the variable name is on the right, as in 7 == x, you'll be
protected by the compiler if you accidentally replace the == operator
with =. The compiler treats this as a
compilation error, because you can't change the value of a constant. This will
prevent the potential devastation of a runtime logic
error. |
Variable names are said to be lvalues (for "left
values") because they can be used on the left side of an assignment operator.
Constants are said to be rvalues (for "right values") because they can be used on only the
right side of an assignment operator. Note that lvalues can also be used as rvalues, but not vice versa.
There is another equally unpleasant
situation. Suppose you want to assign a value to a variable with a simple
statement like
but instead
write
Here, too, this is not a syntax error.
Rather, the compiler simply evaluates the conditional expression. If x
is equal to 1, the condition is true and the expression evaluates to the value
true. If x is not equal to 1,
the condition is false and the expression
evaluates to the value false. Regardless of the
expression's value, there is no assignment operator, so the value simply is
lost. The value of x remains unaltered, probably
causing an execution-time logic error. Unfortunately, we do not have a handy
trick available to help you with this problem!
Error-Prevention Tip 5.4
|
Use your text
editor to search for all occurrences of = in your program and check that you have the
correct assignment operator or logical operator in each
place. |